There are few things more demoralizing in an arena battler than watching your opponent's massive tank completely regenerate its health bar.
Many novice players make the fatal error of focusing all their defensive damage on the massive tank, ignoring the tiny support unit standing behind it.
The Golden Rule: Kill the Support First
If you successfully eliminate the support, the massive tank becomes a slow, expensive sitting duck that your towers can easily dispatch.
The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.
- Distract her or kill her instantly.
- If you drop it too early, their tower will kill your assassin.
- A Zap removes a shield instantly, allowing your Mini P.E. If you cherished this short article and you would like to obtain far more info pertaining to tower rush kindly take a look at our own web page. K.K.A to land a lethal blow.
The Cheese Pushes
Healing units are often paired with incredibly gimmicky, high-risk spells like Clone or Rage to create an overwhelming, chaotic push.
Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.
| Threat Level | Healing Method | How to Stop It |
|---|---|---|
| Frontline Support | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Temporary Protection | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Staying Calm
The visual clutter and constant healing numbers can cause panic, leading to terrible card placements and wasted spells.
Cut off the head of the snake, and the body will quickly wither away.