Mastering Kiting in Tower Rush

Kommentare · 15 Ansichten

If you have any type of concerns pertaining to where and how you can make use of tower rush, you could call us at our own page.

In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.


Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.


Mastering the Middle


By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.


To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.


  • Perfecting the center pull takes dozens of attempts.
  • Buildings have a larger aggro radius.
  • They are perfect for distracting hard hitters.

Lane Swapping and Reverse Kiting


This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.


The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.


The BaitBest Target
Frost GiantMelee swarms, heavy single-hitters, slow-moving bruisers
Cheap SwarmSlow attacking units like the P.E.K. Here's more information in regards to tower rush look at our own site. K.A or Prince

Mind Games


Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.


Master the kite, and you will master the game.

Kommentare