Dealing with Toxicity in Tower Rush Games

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In a game devoid of text or voice chat during live matches, communication between players is restricted to a carefully curated selection of animated emotes.


This article explores the psychology behind emote usage and how to protect your mental state from the toxicity of the arena.


Psychological Warfare


'BMing' or Bad Manners is the practice of using emotes specifically to mock an opponent after they make a mistake or lose a match.


Some top players are infamous for their relentless BM, using it to rattle their opponents even in high-stakes esports tournaments.


  • Some players use emotes to fake their emotions.
  • A simple 'Good Game' at the end of a match is always classy.
  • Prioritize winning over mocking.

The Ultimate Defense: The Mute Button


For players prone to anger, muting the opponent at the very beginning of every single match is absolutely mandatory.


You can focus entirely on counting elixir, tracking their card rotation, and executing your perfect placements without visual distractions.


VibeHow Developers Meant ItHow Players Use It
Joyful EmoteTo celebrate a funny, chaotic moment where both players made silly mistakesSpammed relentlessly when destroying a tower to mock the opponent's defensive failure
SorrowTo express genuine sadness when you make a bad play or realize you are going to loseUsed sarcastically after you easily defend a massive push to say "Aww, are you sad your attack failed?"

The True Test of Skill


Treat the BM as a compliment; they are trying to tilt you because they respect your ability to win.


The best revenge is winning the game.



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