Why You Must Have Anti-Air in Tower Rush

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Space them out. If you enjoyed this short article and you would like to obtain additional info regarding tower rush kindly see our web-site. Use Tornado to pull the Balloon to your King Tower.

When constructing a new deck, players often hyper-focus on countering massive ground tanks and stopping bridge spam.


This guide highlights the absolute necessity of anti-air units and how to properly utilize them against the terror of the skies.


Stopping the Air Tanks


Because the Lava Hound has an absurdly high hitpoint pool, it demands the immediate attention of all your air-targeting defenders.


You use the defensive building to pull the Lava Hound into the center of the map, absorbing its damage and distracting it.


  • Space them out.
  • Use Tornado to pull the Balloon to your King Tower.
  • Force them to spend elixir defending instead of supporting the Hound.

Building the Perfect Air Defense


For swarm control, the Flying Machine or Dart Goblin provides excellent rapid-fire capabilities while staying safely behind your own tanks.


Furthermore, you must consider air-to-air combat; including your own flying units (like Mega Minion or Phoenix) provides a mobile defense that ground units cannot touch.


Air ThreatHow to Stop it
Inferno Dragon (High escalating damage)Electro Wizard or Zap spell; the constant stun resets the damage beam completely
Minion Horde (Massive flying swarm)Arrows or Fireball; never try to defend this with single-target units, as they will be overwhelmed instantly

Watching the Skies


When you build a deck, test it specifically against a heavy air composition in friendly battles.


A strong anti-air defense is the ultimate safety net.



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