With so many cards, interactions, and strategies to learn, newcomers inevitably stumble and fall frequently.
Many beginners hit a sudden 'wall' in the lower arenas because they rely on bad habits that only work against other novices.
Leaking Energy at Maximum Capacity
This concept, known as 'leaking,' will slowly but surely put you at an insurmountable economic disadvantage.
If you have no good aggressive play, simply drop a cheap cycle card behind your king tower to keep the regeneration flowing.
- Wasting energy loses games.
- Cycle cheap cards if you have no good moves.
- Maintain the economic pressure.
The Fear of Tower Damage
If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.
You must view your tower's health pool as an expendable resource that can be traded for a mana advantage.
| Action | Correction |
|---|---|
| Using spells on the tower alone | Save your spells for defense or to support a major push |
| Ignoring the meta | Ensure you have a clear win condition and adequate spell support |
Playing in a Vacuum
Finally, novices often focus entirely on their own cards and ignore what the opponent is doing entirely.
By eliminating these fundamental errors, you will quickly elevate your gameplay above the beginner ranks.
If you have any type of concerns concerning where and the best ways to use tower rush, you could contact us at the web site.